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/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int borderpx  = 4;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const unsigned int gappih    = 20;       /* horiz inner gap between windows */
static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 30;       /* vert outer gap between windows and screen edge */
static       int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
static const unsigned int systraypinning = 0;   /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2;   /* systray spacing */
static const int systraypinningfailfirst = 1;   /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray        = 1;     /* 0 means no systray */
static const int swallowfloating    = 0;        /* 1 means swallow floating windows by default */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */

/*   Display modes of the tab bar: never shown, always shown, shown only in */
/*   monocle mode in presence of several windows.                           */
/*   Modes after showtab_nmodes are disabled                                */
enum showtab_modes { showtab_never, showtab_auto, showtab_nmodes, showtab_always};
static const int showtab            = showtab_auto; /* Default tab bar show mode */
static const int toptab             = False;    /* False means bottom tab bar */

static const char *fonts[]          = { "Liberation Mono:size=10" };
static const char dmenufont[]       = "Liberation Mono:size=10";
static const char col_gray1[]       = "#222222";
static const char col_gray2[]       = "#444444";
static const char col_gray3[]       = "#bbbbbb";
static const char col_gray4[]       = "#eeeeee";
static const char col_cyan[]        = "#005577";
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
	[SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
};

static const char *const autostart[] = {
	"dwmblocks", NULL,
    "dunst", NULL,
    NULL /* terminate */
};



/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
	{ "Gimp",    NULL,     NULL,           0,         1,          0,           0,        -1 },
	{ "Chromium", NULL,    NULL,           0,         0,          0,          -1,        -1 },
	{ "LibreWolf", NULL,   NULL,           0,         0,          0,          -1,        -1 },
	{ "st",      NULL,     NULL,           0,         0,          1,           0,        -1 },
	{ NULL,      NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "[M]",      monocle },
	{ "[@]",      spiral },
	{ "[\\]",     dwindle },
	{ "H[]",      deck },
	{ "TTT",      bstack },
	{ "===",      bstackhoriz },
	{ "HHH",      grid },
	{ "###",      nrowgrid },
	{ "---",      horizgrid },
	{ ":::",      gaplessgrid },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ NULL,       NULL },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "rofi",  "-show", "drun", "-icon-theme" ,"'Papirus'", "-show-icons", NULL };
static const char *termcmd[]  = { "st", NULL };
static const char *browsercmd[] = { "librewolf", NULL };

#define VOLUME_RAISE "${HOME}/.dwm/scripts/volume-change.sh +5%" 
#define VOLUME_LOWER "${HOME}/.dwm/scripts/volume-change.sh -5%" 
#define VOLUME_MUTE  "${HOME}/.dwm/scripts/volume-change.sh mute"

static const char *scratchpadcmd[] = { "st", "-t", "scratchpad", "-g", "120x34", NULL };

static Key keys[] = {
	/* modifier                     key        function        argument */

    //Basic command spawns
	{ MODKEY, XK_d,      spawn, { .v = dmenucmd } },
	{ MODKEY, XK_Return, spawn, { .v = termcmd } },
    { MODKEY, XK_w,      spawn, { .v = browsercmd } },
    { MODKEY, XK_grave,  togglescratch,  {.v = scratchpadcmd } },
    { MODKEY, XK_p,      spawn, SHCMD("passmenu") },
    { MODKEY, XK_o,      spawn, SHCMD("passmenu-otp") },

    //Multimedia
    #include <X11/XF86keysym.h>
    { 0, XF86XK_AudioLowerVolume, spawn, SHCMD(VOLUME_LOWER) },
    { 0, XF86XK_AudioRaiseVolume, spawn, SHCMD(VOLUME_RAISE) },
    { 0, XF86XK_AudioMute,        spawn, SHCMD(VOLUME_MUTE) },

    //Layout
	{ MODKEY, XK_t, setlayout,      {.v = &layouts[0]} },
	{ MODKEY, XK_s, setlayout,      {.v = &layouts[2]} },
	{ MODKEY, XK_m, setlayout,      {.v = &layouts[1]} },

    //Layout Adjustment
	{ MODKEY,  XK_Right, incnmaster, {.i = +1 } },
	{ MODKEY,  XK_Left,  incnmaster, {.i = -1 } },
	{ MODKEY,  XK_Up,    zoom,       {0} },
	{ MODKEY,  XK_Tab,   view,       {0} },

    //Gaps
	{ MODKEY|Mod1Mask,              XK_u,      incrgaps,       {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_u,      incrgaps,       {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_i,      incrigaps,      {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_o,      incrogaps,      {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_6,      incrihgaps,     {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_7,      incrivgaps,     {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_8,      incrohgaps,     {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_9,      incrovgaps,     {.i = +1 } },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } },
	{ MODKEY|Mod1Mask,              XK_0,      togglegaps,     {0} },
	{ MODKEY|Mod1Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },

	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_q,      killclient,     {0} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_f,      togglefullscr,  {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|Mod1Mask|ShiftMask,    XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
	{ ClkTabBar,            0,              Button1,        focuswin,       {0} },
};