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<title>systemic4x/assets/shaders/tacmap/grid.wgsl, branch main</title>
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<updated>2026-05-07T14:12:11Z</updated>
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<title>more intense position-relative rendering to fix some precision problems</title>
<updated>2026-05-07T14:12:11Z</updated>
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<name>Jon Santmyer</name>
<email>jon@jonsantmyer.com</email>
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<published>2026-05-07T14:12:11Z</published>
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<entry>
<title>add orbit rendering for bodies</title>
<updated>2026-04-30T14:06:32Z</updated>
<author>
<name>Jon Santmyer</name>
<email>jon@jonsantmyer.com</email>
</author>
<published>2026-04-30T14:06:32Z</published>
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<entry>
<title>simplify rendering pipeline. add gridlines to tacmap</title>
<updated>2026-04-22T19:40:32Z</updated>
<author>
<name>Jon Santmyer</name>
<email>jon@jonsantmyer.com</email>
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<published>2026-04-22T19:40:32Z</published>
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