From 759d5d27c7773c7fe8b165ce08b57204db990b74 Mon Sep 17 00:00:00 2001 From: Jon Santmyer Date: Sun, 3 May 2026 17:31:47 -0400 Subject: move topbar ui rendering into it's own module --- src/ui/camera_info.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/ui/camera_info.rs') diff --git a/src/ui/camera_info.rs b/src/ui/camera_info.rs index ccd06c5..a7bc80b 100644 --- a/src/ui/camera_info.rs +++ b/src/ui/camera_info.rs @@ -19,14 +19,15 @@ impl CameraWindowState game_state: &RefCell, eguictx: &EguiCtx) { - if ui_state.current_system.is_none() { + let topbar_state = &ui_state.topbar_sate; + if topbar_state.current_system.is_none() { return; } let camera_state = &mut ui_state.camera_info; let game_state = game_state.borrow(); - let current_system = &game_state.solar_systems()[ui_state.current_system.unwrap()]; + let current_system = &game_state.solar_systems()[topbar_state.current_system.unwrap()]; egui::Window::new("Debug Camera Info") .title_bar(false) -- cgit v1.2.3