diff options
Diffstat (limited to 'blockgame/shaders.js')
-rw-r--r-- | blockgame/shaders.js | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/blockgame/shaders.js b/blockgame/shaders.js new file mode 100644 index 0000000..f89270a --- /dev/null +++ b/blockgame/shaders.js @@ -0,0 +1,49 @@ +const vs_src = ` + attribute vec4 position; + + uniform mat4 mv_matrix; + uniform mat4 projection_matrix; + + void main() { + gl_Position = projection_matrix * mv_matrix * position; + } +`; + +const fs_src = ` + void main() { + gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); + } +`; + +export function init(gl) { + const vshader = loadShader(gl, gl.VERTEX_SHADER, vs_src); + const fshader = loadShader(gl, gl.FRAGMENT_SHADER, fs_src); + + const program = gl.createProgram(); + gl.attachShader(program, vshader); + gl.attachShader(program, fshader); + + gl.linkProgram(program); + + if(!gl.getProgramParameter(program, gl.LINK_STATUS)) { + alert("Unable to initialize shader program: " + gl.getProgramInfoLog(program)); + return null; + } + + return program; +} + +export function loadShader(gl, type, src){ + const shader = gl.createShader(type) + + gl.shaderSource(shader, src); + gl.compileShader(shader); + + if(!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { + alert('Failed to compile shader : ' + gl.getShaderInfoLog(shader)); + gl.deleteShader(shader); + return null; + } + + return shader; +} |