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diff --git a/vex/index.html b/vex/index.html deleted file mode 100644 index bb9a205..0000000 --- a/vex/index.html +++ /dev/null @@ -1,33 +0,0 @@ -<!DOCTYPE html> -<html> -<head> - <title>Vex (Multi-Dimension Vectors)</title> - - <link rel="stylesheet" href="/style.css"> -</head> -<body> - <div class="page-body-border"><div class="page-body"> - <h1 class="page-body-top">Multi-Dimension Vectors</h1> - <div class="page-body-content"> - <table class="page-body-buttons" style="width: 20%; margin: 0px;"> - <tr><td><div class="link-button-border"><a class="link-button" href="/">Home</a></div></td></tr> - <tr><td><div class="link-button-border"><a class="link-button" href="https://git.jonsantmyer.com/vex/">Git repository</a></div></td></tr> - <tr><td><div class="link-button-border"><a class="link-button" href="https://git.jonsantmyer.com/vex/plain/vex.hpp">Download (vex.hpp)</a></div></td></tr> - </table> - <h3>Purpose</h3> - <p> - vex was designed to be a single header drop in for handling object positions. Therefore, the logic and structures are contained in a single C++ header file. - </p> - <h3>Design</h3> - <p> - vectors of any dimension can be created by creating a class 'vec_dimd<T,D>' where T is a floating point or integral type, and D is an unsigned number greater than 1. - </p><p> - There are two pre-defined vector types, vec2 and vec3, which can be defined using the same type restrictions stated above. - </p> - </div> - <p class="text-inset"> - LICENSE: MIT (c) 2022 Jon Santmyer (jon@jonsantmyer.com) - </p> - </div> -</body> -</html> |