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-rw-r--r--assets/shaders/tacmap/grid.wgsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/assets/shaders/tacmap/grid.wgsl b/assets/shaders/tacmap/grid.wgsl
index 822e957..1d2c4dc 100644
--- a/assets/shaders/tacmap/grid.wgsl
+++ b/assets/shaders/tacmap/grid.wgsl
@@ -7,7 +7,8 @@ struct VertexOutput {
struct CameraUniform {
view: mat4x4<f32>,
proj: mat4x4<f32>,
- pos: vec3<f32>,
+ abs_pos: vec3<f32>,
+ rel_pos: vec3<f32>,
scale: f32
};