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use crate::body::BodyId;
use crate::fleet::{Fleet, FleetId, FleetsManager};
use crate::solar_system::{Kilometers, SolarSystem};
use crate::solar_system::body::OrbitalBody;
use crate::timeman::Second;
#[derive(Copy, Clone, Eq, PartialEq)]
pub enum ContactType
{
Body,
Fleet
}
#[derive(Copy, Clone, Eq, PartialEq)]
pub struct MapContact
{
obj_type: ContactType,
id: usize
}
impl MapContact
{
pub fn from_body(
id: BodyId)
-> Self {
Self {
obj_type: ContactType::Body,
id: id
}
}
pub fn from_fleet(
id: FleetId)
-> Self {
Self {
obj_type: ContactType::Fleet,
id: id
}
}
pub fn body(&self)
-> Option<BodyId>
{
match self.obj_type {
ContactType::Body => Some(self.id),
_ => None
}
}
pub fn fleet(&self)
-> Option<FleetId>
{
match self.obj_type {
ContactType::Fleet => Some(self.id),
_ => None
}
}
pub fn name<'ss>(
&self,
star_system: &'ss SolarSystem,
fleets_man: &'ss FleetsManager)
-> &'ss String
{
match self.obj_type {
ContactType::Body => star_system.body(self.id).name(),
ContactType::Fleet => fleets_man.fleet(self.id).unwrap().name()
}
}
pub fn origin_position<'ss>(
&self,
star_system: &'ss SolarSystem,
fleets_man: &'ss FleetsManager,
time: Second)
-> cgmath::Vector3<Kilometers>
{
match self.obj_type {
ContactType::Body =>
star_system.body(self.id).origin_position(star_system, time),
ContactType::Fleet =>
*fleets_man.fleet(self.id).unwrap().origin_position()
}
}
pub fn offset_position<'ss>(
&self,
star_system: &'ss SolarSystem,
fleets_man: &'ss FleetsManager,
time: Second)
-> cgmath::Vector3<Kilometers>
{
match self.obj_type {
ContactType::Body =>
star_system.body(self.id).offset_position(time),
ContactType::Fleet =>
*fleets_man.fleet(self.id).unwrap().offset_position()
}
}
}
|