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-rw-r--r--blockgame/mesh.js24
1 files changed, 0 insertions, 24 deletions
diff --git a/blockgame/mesh.js b/blockgame/mesh.js
deleted file mode 100644
index 0e39fd0..0000000
--- a/blockgame/mesh.js
+++ /dev/null
@@ -1,24 +0,0 @@
-
-export class Mesh {
- constructor(gl, dims) {
- this.posbuffer = gl.createBuffer();
- this.dimensions = dims;
- }
-
- add_positions(gl, positions) {
- gl.bindBuffer(gl.ARRAY_BUFFER, this.posbuffer);
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(positions), gl.STATIC_DRAW);
- }
-
- addattrib(gl, shader, buffer, components, type, normalized, stride, offset) {
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.vertexAttribPointer(
- shader.attribs.position,
- components,
- type,
- normalized,
- stride,
- offset);
- gl.enableVertexAttribArray(shader.attribs.position);
- }
-}