summaryrefslogtreecommitdiffstats
path: root/src/ui.rs
blob: 6a48f2d55274b6fad7074704c47da6fd63b1a786 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
pub mod topbar;
pub mod camera_info;
pub mod bodies_window;
pub mod fleet_window;

use std::{borrow::Borrow, cell::RefCell};


use crate::{GameState, eguictx::EguiCtx, ui::{bodies_window::BodiesWindowState, camera_info::CameraWindowState, fleet_window::FleetWindowState, topbar::TopBarState}};

mod ui {
    
}

#[derive(Default, Clone)]
pub struct State
{
    pub topbar_sate: TopBarState,
    pub camera_info: CameraWindowState,

    pub bodies_window: BodiesWindowState,
    pub fleet_window: FleetWindowState
}

impl State
{
    pub fn render(
        &mut self,
        game_state: &RefCell<GameState>,
        eguictx: &EguiCtx)
    {
        let mut game_state = game_state.borrow_mut();

        let topbar_action = TopBarState::render(
            &mut self.topbar_sate,
            &game_state,
            eguictx);

        if let Some(by) = topbar_action.advance_tick {
            game_state.timeman_mut().advance(by)
        }

        let current_system = match self.topbar_sate.current_system {
            Some(id) => &game_state.solar_systems()[id],
            None => return
        };

        CameraWindowState::render(
            self, 
            &game_state, 
            eguictx);

        if self.topbar_sate.bodies_window_visible {
            let bodies_window_action =
                self.bodies_window.render(current_system, eguictx);

            if let Some(body) = bodies_window_action.focus_body {
                self.camera_info.target = Some(body); 
            }
        }

        if self.topbar_sate.fleet_window_visible {
            let fleet_window_action = 
                self.fleet_window.render(game_state.borrow(), eguictx);
        }
    }
}